CONOR TULLY, GAME DESIGNER
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Curbside

Concept Statement
​Embark on the journey of an old couch from the late 1980’s after it has been thrown to the curb for free and replaced with a shiny new piece of fine furniture. Find your way back inside, carefully, without the family knowing for the best odds of survival. When items are destroyed, evidence is made, and the future gets thin.

Time Frame
January 2018 - May 2018 (5 Months)
Made while abroad in Montreal, Canada for Champlain College's Study Abroad Program
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Team
Conor Tully - Designer, Quality Assurance Lead, Repository Lead
, UI/UX
Ryan Place - Designer, Programmer, UI/UX

Harry Lindner - Designer, Programmer
Amanda Gates - Level Design
Rian Atherton - Lead Artist
Mico Demo - World/Quest Design, VFX Design
Kyle Mays - Narrative
 Design, World Design, Sound Design

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