CONOR TULLY, GAME DESIGNER
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EA Sports Tiburon - Game Designer & Program Owner

Time Frame
April 2024 - Present
Orlando, Florida / WFH My Living Room, Texas
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Projects
Madden 25: Ultimate Team

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Programs
Program Owner & Designer:
Rookie Premiere 24
Campus Heroes

Gridiron Guardians
Zero Chill
​NFL Honors
Sugar Rush
​Unannounced Program


Designer:
Ultimate Alumni
​Season of Boom
Breakouts
Team Captains
Most Feared
Legends
NFL Playoffs
Genki Force
Showtime Showdow
Ring Of Honor
All-Star Athletes
NFL Draft 2025
Unannounced Program
Unannounced Program
​Unannounced Program

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Tasks

Designer Tasks
  • Create specific Challenges with unique scenarios and rewards for Players
  • Create Battle Passes
  • Create Missions and Quests for Battle Pass XP
  • Create Exchange Sets

Program Owner & Designer: Zero Chill
  • Created and led Zero Chill, Merry-Mix Up, Stocking Stuffers, and Ghosts of MUT from Pre-Production to Release for 13 total Releases during the month of December
  • I'm working on a full write up and dedicated page for it!

Program Owner & Designer: Gridiron Guardians
  • Created and led Gridiron Guardians from Pre-Production to Release
  • Program was designed to specifically target player engagement and retention
  • Designed a core gameplay loop of players acquiring MEGA players that are upgraded via collectible Mega Energy Cells to super-charge their stats
  • Created a full suite of rewards and challenges for players
  • Created a full Field Pass for the program
  • Worked and collaborated with multiple teams for messaging to players

Program Owner & Designer: Campus Heroes
  • Created and led Campus Heroes from Pre-Production to Release
  • Created a full suite of rewards and challenges for players
  • Designed 2 different sets of unique Holo-Foil variants to push players to interact with multiple parts of the program.
  • Created a rewarding gameplay loop via the use of Helmet Stickers for Tim Tebow
  • Worked and collaborated with multiple teams for messaging to players

Program Owner & Designer: Rookie Premiere 24
  • Created and led Rookie Premiere from Pre-Production to Release
  • Fully redesigned a historical MUT program to be more friendly, engaging, and rewarding for players
  • Created a full suite of rewards and challenges for players
  • Worked to allow a smoother transition for Rewards from Madden 24 to carry over to Madden 25
  • Worked and collaborated with multiple teams for messaging to players
  • Compiled data over multiple rounds of retrospectives on how to further improve the program going into Madden 26



Additional Tasks
  • Help check and clean up other various content
  • Make sure my content can connect to other content in the game ​
Links
Madden 25
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